escapism and virtual reality
Escapism and Virtual Reality
`Virtual Reality', a new method of interacting with any computer, is presented and its advantages and disadvantages are considered. The human aspect of computing and computers as a form of escapism are developed, with especial reference to possible futu
technological developments. The consequences of a weakening of the sense of reality based upon the physical world are also considered.
Virtual Reality, or VR, is a concept that was first formally proposed
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shift in the way that we can understand both what is around us and what exists only in our minds. A considerable risk associated with VR is that our flexibility as human beings means that we may adapt our thoug
s to our tool, instead of the other way round. Though computers and our interaction with them by VR is highly flexible, this flexibility is as nothing compared to the potential human range of actions.
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