Static vs. Virtual Methods
The definitions of static and virtual methods are below. You'll
probably want to refer back to them several times:
static methods: the default; if redefined by a descendant, parameter
lists and type returned can differ at each definition;
calls resolved at COMPILE-TIME
virtual methods: virtual directive required in the method heading in the
interface part; virtual method headings must be identical
in the ancestor and in all descendant object types;
calls resolved at RUN-TIME; objects
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safe to make a method a virtual method so that polymorphism
can be used with late binding.
So even though static methods use less memory and execution time than
virtual methods, unless space and time efficiency are essential, your
objects should use virtual methods instead of static methods. Why?
Object types that define virtual methods are EXTENSIBLE. That is, you
can add capabilites to a descendent object type without access to the
ancestor's source statements.
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